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2013-07-09

git:

Revision DescriptionDate
797d2... Core 4.3.4: - fix home motion unit state clean - Now correct send spline update in update movement block - Fix spline path extra point build - Fix uncompress flag problem 12:13:20
000b0... cpre 434: SmartAI - cleanup 11:52:11

2013-07-08

git:

Revision DescriptionDate
3b42d... Core 4.3.4: orientation fixes 19:37:08
4e958... core 4.3.4: - Implemented Smart action: SMART_ACTION_FORCE_REACTION - Minor modifications 18:27:56

2013-07-06

git:

Revision DescriptionDate
f8e28... Core 4.3.4: - fix some typo - fix motion interrupt and correct state apply 00:53:34

2013-07-05

git:

Revision DescriptionDate
02762... core 4.3.4: correct follow angle at SMART_ACTION_FOLLOW 22:18:56
807c6... core 434: Fix vehicle and pet cooldown send. 20:41:18
52f78... Core 4.3.4: - use conditions on spellclick spells too - misc 20:35:11
663b5... core 434: Fix evade 20:21:48
ea100... Fix *nix compile 20:11:35
e09d0... Core 4.3.4: - fix invalid memory manage 19:34:29
1f929... core 434: Compile fix. 18:41:15
9c65c... Core 4.3.4: - fix stealth detect update async problems - Rewrite visibility update manage - fix creature respawn 18:24:01
85fb8... core 434: Fix invalid write/read. 18:10:27
f40eb... core 4.3.4: - Restore underwater check timer 17:08:46
19f8e... core 434: - Creature linking fixes - Smart Scripts: - Improve SMART_TARGET_CREATURE_DISTANCE 16:51:53
80e1e... core 434: Fix startup on *nix. 15:04:34
4e274... core 434: Fix compile on *nix 14:48:23
1f9fd... core 434: Implement new condition type: CONDITION_AI_GET_DATA 13:44:36
c52fa... core 4.3.4: - SmartAI: Fixed unfollow action of guardians 00:09:29

2013-07-04

git:

Revision DescriptionDate
5909c... core 4.3.4: - MoveSpline uncompressed path related temp fix - Town-In-A-Box knockback won't kill you anymore 21:18:22
c3e3e... core 4.3.4: - Pets don't stop like creatures when talked to - Rope ladder fixed in Lost Isle - Misc 19:49:55
90b71... core 434: Fix compile on *nix 16:47:45
de19a... Core 4.3.4: - fix creature respawn handling 16:43:12
83c19... core 434: misc2 16:09:05
6d0d4... core 434: misc 16:07:28
847ed... core 434: typo 15:56:18
88684... Core 4.3.4: - typo fix 15:39:13
95f37... Core 4.3.4: misc 15:38:17
a50ac... Core 4.3.4: - misc 14:57:35
5b734... core 4.3.4: - Corrected CONDITION_QUESTREWARDED to correctly check exclusivegroups 14:46:50
c6788... Core 4.3.4: - fix motion type - Correctly implement Splineflag::CanSwim - other changes and refactor motion code 14:21:36
916e6... core 434: Implement SMART_SCRIPT_TYPE_EVENT support. 14:19:14
94a30... core 4.3.4: phasemgr misc 12:30:24

2013-07-03

git:

Revision DescriptionDate
c88cc... core 434: Implement Smart Areatrigger support. 23:27:47
9061f... core 4.3.4: - SmartAI: Forced despawn will now work on GameObjects to but with no delay yet - Correct TARGET_DEST_CHANNEL_CASTER 21:16:43
2e45e... Core 4.3.4: misc & lost code 15:50:00
22a9d... Core 4.3.4: - refactor - Implement MSTime manage class 15:44:24
2e383... core 4.3.4: correct a typo 13:20:30
a3140... Core 4.3.4: misc 13:10:12
b584d... core 4.3.4: Remove SMART_SCRIPT_TYPE_MASK_QUEST from SmartScriptMgr 12:31:47
ccf54... Core 4.3.4: - full implement cycle motion (now support entering loop and entered loop state) 11:37:23

2013-07-02

git:

Revision DescriptionDate
887ba... core 4.3.4: - Fix Target: SMART_TARGET_CLOSE_POINT - Implemented condition: CONDITION_IS_MOUNTED 21:11:31
cf2e4... core 434: Typo fixes. 18:43:53
a62da... core 4.3.4: fix asd 18:22:17
7671e... core 4.3.4: - Implemented Smart Action SMART_ACTION_SET_ALWAYS_VISIBLE - Guardian remove at Rolling with my Homies quest 18:02:54
5bfbe... Core 4.3.4: Compile and warning fixes 17:46:34

2013-07-01

git:

Revision DescriptionDate
b3259... core 434: Smart Scripts - New Event: SMART_EVENT_LOOT_RELEASE 21:32:54
69f8e... core 4.3.4: correct SmartPetAI Evade + SetPower Type at creature load 20:51:20
56327... core 434: More terrainswap fix. 20:42:04