Changes for patch 7.3.5 servers.
2017-04-26
git:
Revision | Description | Author | Date |
---|---|---|---|
bd6f9... | core 548: Siege of Niuzao Temple - 20% | Chris | 12:41:48 |
2017-04-25
git:
Revision | Description | Author | Date |
---|---|---|---|
55844... | Core 5.4.8: - misc | Jayd | 20:09:00 |
d2853... | Core 5.4.8: - misc | Jayd | 19:50:09 |
df0f4... | Core 5.4.8: - lost part | Jayd | 19:49:00 |
7885f... | Core 5.4.8: - misc | Jayd | 19:43:12 |
8bc8c... | Core 5.4.8: - less memory operations - small optimize code | Jayd | 14:40:00 |
d1999... | core 5.4.8: - Mogu'shan Vaults: Feng intro & outro done | Higi | 14:16:23 |
23b82... | core 548: misc | Chris | 13:33:51 |
49cde... | Core 5.4.8: *nix compile | Wow | 12:39:52 |
bb09c... | Core 5.4.8: - fix compile with boost 1.64 | Jayd | 12:37:12 |
5a42e... | Core 5.4.8: - spell aggro fix - smart AttackStart skipChaseCheck convert to flag - smart threat list support melee attack range search - stored target support max threat search - smart attack smart can add dynamic threat | Webby | 12:03:39 |
458ed... | core 548: Fix Vehicle visibility problem | Chris | 12:00:54 |
f00b3... | Core 5.4.8: - Added Boost build helpers for VS2017 | Jayd | 02:19:14 |
575fe... | core 548: misc | Kimbatt | 00:33:22 |
2017-04-24
git:
Revision | Description | Author | Date |
---|---|---|---|
f406a... | core 548: fix gold drop amount | Chris | 22:59:49 |
ca07d... | Core 5.4.8: *nix compile | Wow | 21:49:02 |
fd30f... | Core 5.4.8: - lost part | Jayd | 21:43:18 |
225a0... | Core 5.4.8: | Wow | 21:40:13 |
cc5c8... | Core 5.4.8: - misc | Jayd | 21:32:31 |
0932f... | Core 5.4.8: - misc | Jayd | 21:31:46 |
a1efa... | Core 5.4.8: - typo fix | Jayd | 21:29:14 |
3c1bb... | Core 5.4.8: *nix compile | Wow | 21:26:48 |
3f603... | Core 5.4.8: - fix template specialization on *nix compilers | Jayd | 21:19:11 |
0dc33... | Core 5.4.8: - fix *nix compile | Jayd | 21:02:23 |
f040f... | Core 5.4.8: - fix *nix compile | Jayd | 20:37:19 |
d68b4... | Core 5.4.8: - micro optimize | Jayd | 20:19:13 |
778a6... | core 548: Implement Bonus Roll system | Chris | 19:02:13 |
033a7... | core 548: misc | Kimbatt | 16:57:33 |
84cb9... | Core 5.4.8: - fix invalid heap usage | Jayd | 16:28:26 |
1b761... | Core 5.4.8: - fix large visible range object issues - improve spell start packet performance | Jayd | 15:47:11 |
22f75... | Core 5.4.8: - lost part | Jayd | 14:41:16 |
39a9d... | Core 5.4.8: - Guild: basic implementation guild rank authenticator support - fix rare memory leak - improve spell packets performance | Jayd | 14:36:36 |
bf9a4... | core 5.4.8: - misc | Higi | 13:21:36 |
d248d... | Core 5.4.8: - low level optimize packet writers and readers for speed (compiler optimizer friend) - now compiler can unroll fixed loops - more inline compatible code - less memory operations at Client Update Object and Spell GO | Jayd | 13:15:22 |
94d82... | Core 5.4.8: - fix resurrection phase problem | Webby | 12:34:27 |
d0f30... | Core 5.4.8: - fix Green Acres Achievement - fix A Taste of Things to Come Achievement | Webby | 11:56:26 |
80180... | Core 5.4.8: - misc | Jayd | 11:43:27 |
32e99... | Core 5.4.8: - fix typo | Jayd | 11:39:09 |
85cd7... | Core 5.4.8: - Implement faster guid writer for packets | Jayd | 03:24:47 |
441cd... | Core 5.4.8: - fix rare race value - optimize some grid finder for speed - network system less mem operation - optimize Spell History cooldown checkers - more optimize distance helpers | Jayd | 00:05:09 |
2017-04-23
git:
Revision | Description | Author | Date |
---|---|---|---|
6e6a0... | core 548: misc | Kimbatt | 21:46:53 |
75937... | core 548: typo | Kimbatt | 20:51:47 |
3036d... | core 548: implement breadcrumb quests | Kimbatt | 20:44:03 |
ce856... | core 548: bug report fixes | Kimbatt | 19:28:00 |
70bbe... | Core 5.4.8: - small optimalization network system (less processing time at map transfer) - cleanup unused variables on session | Jayd | 17:31:32 |
97850... | Core 5.4.8: - misc | Jayd | 16:55:28 |
3592f... | core 548: Fix crash | Chris | 16:42:07 |
8abae... | Core 5.4.8: - fix project issue on developer mode x64 | Jayd | 16:19:29 |
4751f... | Core 5.4.8: - fix issues with area targeting spells with new grid system - fix communication issues on invisible (example: no yourself combatlog, auto attack visuals ...etc) - small code style changes - Optimize: implement NPC vs NPC attack priority ... | Jayd | 15:53:32 |
1b7c8... | core 548: Critical DMG exploit fix | Chris | 13:31:29 |