Results per page:

2016-06-12

git:

Revision DescriptionDate
08ad7... core 548: Fix AuraUpdate 20:49:49
13c98... core 548: - New creatureai calls: ScenarioStepChange, ScenarioCompleted - New Instancedata calls: ScenarioCompleted - Extend OnAreaTrigger call with entered/leave - New SmartAI actions: SMART_ACTION_UPDATE_UNK_EVENT_CRITERIA, SMART_ACTION_REMOVE_... 20:30:45

2016-06-11

git:

Revision DescriptionDate
a58c2... core 548: - New Smart actions - SMART_ACTION_ADD_TO_SCENARIO_OBJECTIVE - SMART_ACTION_REMOVE_FROM_SCENARIO_OBJECTIVE - New Conditions - CONDITION_MAP_SCENARIO_STAGE - CONDITION_NPC_SCENARIO_STAGE - Restore Smart load at startup - Fix ... 20:08:59
f5836... core 548: - Restore achievement_criteria_requirement table - Tempfix for killcredit if npc doesn't exists - Fix play scene packet - Fix explored zones - Fix typo in scenario progress update 10:16:39

2016-06-10

git:

Revision DescriptionDate
6904f... core 548: Scenario system is fully implemented. 22:41:05
a2c8f... core 548: - Scenario related fixes - Spawnmask and difficulty related fixes. - Fix some crash 19:59:17
ee9b7... core 548: Implement Scenario Packets 11:35:26

2016-06-09

git:

Revision DescriptionDate
72c0b... Core 4.3.4: char create 14:07:42
4b259... core 548: Basics for Scenarios. 13:31:23
0d20c... Core 5.4.8: - compile fix 12:39:50
fd4c6... core 548: SD2 related fixes. 12:38:01
c8940... core 543: Begin work on ScriptDev2 restore. 07:44:07

2016-06-08

git:

Revision DescriptionDate
43ca8... core 548: misc 20:36:21
924b1... core 548: misc 18:10:07
09770... core 548: Fix typo 18:05:59
6c391... core 548: Loot related fixes 17:40:05
08ea8... Core 5.4.8: - Improve Spell Profiler - Fix issue with spell cast on transport 17:30:51
1a3ea... Core 5.4.8: - fix compile 14:46:01
0c64e... Core 5.4.8: - cleanup 14:09:45
d4755... core 434: fix typo 12:51:37
6beaa... core 548: Restore loot system. 12:28:31
c3bdb... core 5.4.8: - misc 11:51:39
e43a1... Core 5.4.8: - drop old aura interrupt handling - added lost part 10:55:12
11b8c... Core 5.4.8: - code optimize for performance - Add aura interrupt cache 10:05:20
f38f3... core 548: Restore LFG System (Dungeon Finder, Raid Finder ...) 07:32:57

2016-06-07

git:

Revision DescriptionDate
c109b... Core 5.4.8: - add some spell attribute 21:36:07
a1cf1... Core 5.4.8: - Optimize spell checks 19:35:34
6f0ad... Core 5.4.8: - cleanup and optimize spell checks 17:09:55
51583... Core 5.4.8: - Improve check cast 15:13:36
b7a7b... Core 5.4.8: - lost part 13:22:37
3ede2... Core 5.4.8: - Refactor Spell CheckCast - Cleanup useless codes 13:04:22
38fb5... core 434: Determine Dungeon Finder opcodes 08:27:12
f5d75... core 548: Determine some opcode 08:03:00

2016-06-06

git:

Revision DescriptionDate
823f7... Core 5.4.8: - Small modifier handle changes 14:34:06
70a78... Core 5.4.8: - fix some performance issue 13:51:51

2016-06-05

git:

Revision DescriptionDate
a11a3... Core 5.4.8: - fix spell disable while active typo 22:56:04
6ae03... Core 5.4.8: - fix some locale problem 21:56:52
d6ffc... Core 5.4.8: - fix some stat 20:19:41
1c1f0... Core 5.4.8: - fix stat systen typo 17:20:20
adad4... Core 5.4.8: - add more spell cost feature 16:44:41
eea6d... Core 5.4.8: - small changes 11:12:08
2a596... Core 5.4.8: - Implement AFFECT BY HASTE REGEN 00:21:39

2016-06-04

git:

Revision DescriptionDate
6f305... Core 5.4.8: - Implement Spell Scale From Instance Player Size - Some other spell feature added 23:51:43
72df4... Core 5.4.8: - typo fix 14:02:39
3c74a... Core 5.4.8: - Cache skip useless difficulty 14:00:20
d3ba4... Core 5.4.8: - Improve difficulty cache - add some missing field 13:50:11
95baa... Core 5.4.8: - dbc 03:21:47
69505... Core 5.4.8: - Improve spell power cost handle 01:58:11

2016-06-03

git:

Revision DescriptionDate
f5018... Core 5.4.8: - Add more 0% overhead utility function - more cleanup useless arguments 23:22:57
ac64c... Core 5.4.8: - Cleanup useless difficulty arguments 22:42:17